What games started a new thing that has stuck with games ever since?

  • Thread starter Thread starter /u/CaptainLookylou
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/u/CaptainLookylou

One of the first FPS was doom. You could pick up all the weapons at the same time. 1 for melee. 2 for a pistol, 3 for shotgun, 4 for MG, and 5+ for heavy weapons like the rocket Launcher. We see this as a standard even today.

But then came Halo: combat evolved. The first time I realized you could only hold 2 weapons at a time I was stunned. Just 2? That's so lame? Why? I have to choose which to keep, and that choice matters. It also makes sense from a realistic view not to carry 8 weapons somehow. I later came to appreciate it, and even today most games have just 2, a primary and a sidearm to choose from.

Any other games that started a precedent that became the norm rather than the exception?

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